Ive been in games since '97 doing concept art and art direction in various capacities. Worked a large chunk of it at Outrage games (formerly Parallax software, makers of the Descent series)where I worked on several titles including Alter Echo, and Descent(duh!) I then worked at EA tiburon for 2 years posing as the senior character specialist on our internal concept dept before striking out on my own as a freelancer.